Progress on the GPU accelerated RTs!

Discussion of the upcoming GPU accelerated rainbow table implementation
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Re: Progress on the GPU accelerated RTs!

Postby blazer » Sat Jul 10, 2010 2:07 pm

yarp i'm excited, will there be any hope of a win release?
Or should i get ubuntu loaded asap. Will lucid work?
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Re: Progress on the GPU accelerated RTs!

Postby Bitweasil » Sat Jul 10, 2010 7:36 pm

There will be a Win release. At some point. Hopefully. Windows does enough things differently that my code does not directly work on it. There will have to be changes in my mmap functions, or I'll need to do it without mmap, which will probably be slower.

In other words, if you want to play with it soon, I'd get a 64-bit Linux installed. Lucid works fine.
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Re: Progress on the GPU accelerated RTs!

Postby blazer » Sun Jul 11, 2010 2:08 pm

ok lucid x64 installed +nvid drivers without a hitch
Do i need anything else?
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Re: Progress on the GPU accelerated RTs!

Postby Bitweasil » Sun Jul 11, 2010 8:20 pm

Theoretically not. Link PM'd.
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Re: Progress on the GPU accelerated RTs!

Postby Bitweasil » Sat Jul 17, 2010 8:06 pm

Lessons learned implementing NTLM:

1. If you have variables named "b0, b1, b2, etc" - C does *not* complain if you mistakenly assign something the value of "15" instead of "b15."
2. Use the correct reduction function. As NTLM is utf16-ish (0x33003400etc), using a non-NTLM reduction function fails miserably.

Anyway, NTLM support is getting hammered out here, should have it done soon-ish.
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