GTX260 vs 9800GTX+ (Lots of pics)

Well i just obtained an Inno3D GTX260 (55nm) and was wondering what the difference was between that and my old Asus 9800GTX+ here are the stats.
Benchmark performed on: Core2 8500 3.16Ghz, Gigabyte EP45-DS4P, Windows 7 RC1 64-Bit,
Drivers:185.85_desktop_win7_64bit_english_whql
Multiforcer 0.7Beta -m 500 -threads 256 -blocks 256
9800GTX+ MD5 1 Hash // GTX260 MD5 1 Hash
// 
9800GTX+ MD5 Few Hashes// GTX260 MD5 Few Hashes
// 
9800GTX+ MD5 Many Hashes // GTX260 MD5 Many Hashes
// 
9800GTX+ NTLM 1 Hash // GTX260 NTLM 1 Hash
// 
9800GTX+ NTLM Few Hashes // GTX260 NTLM Few Hashes
// 
9800GTX+ NTLM Many Hashes // GTX260 NTLM Many Hashes
// 
Finally some 3D Marks
3DMark 06
9800GTX + // GTX260
// 
3DMark Vantage
9800GTX + // GTX260
// 
=============================================================================================================================
O well i personally expected the 260 to have been much better however 3Dmark06 shows only slight improvement and using for Hash cracking only has minor improvements. I wonder why 3DVantage shows such a difference between the cards.
Also changing the --thread/blocks to 512 seem to do nothing and even decrease performance at times on the 260.
Benchmark performed on: Core2 8500 3.16Ghz, Gigabyte EP45-DS4P, Windows 7 RC1 64-Bit,
Drivers:185.85_desktop_win7_64bit_english_whql
Multiforcer 0.7Beta -m 500 -threads 256 -blocks 256
9800GTX+ MD5 1 Hash // GTX260 MD5 1 Hash


9800GTX+ MD5 Few Hashes// GTX260 MD5 Few Hashes


9800GTX+ MD5 Many Hashes // GTX260 MD5 Many Hashes


9800GTX+ NTLM 1 Hash // GTX260 NTLM 1 Hash


9800GTX+ NTLM Few Hashes // GTX260 NTLM Few Hashes


9800GTX+ NTLM Many Hashes // GTX260 NTLM Many Hashes


Finally some 3D Marks
3DMark 06
9800GTX + // GTX260


3DMark Vantage
9800GTX + // GTX260


=============================================================================================================================
O well i personally expected the 260 to have been much better however 3Dmark06 shows only slight improvement and using for Hash cracking only has minor improvements. I wonder why 3DVantage shows such a difference between the cards.
Also changing the --thread/blocks to 512 seem to do nothing and even decrease performance at times on the 260.