Bitweasil wrote:Remember, I generate table parts and merge them. That's what numtables specifies - how many N-sized tables are created, where they will later be merged.
This was one of my complaints about WinRTGen because it makes stupid people. You have file(s) that make a table and you have table(s) that make up a table set. The probably with this is people will plug in 1000 tables into a rainbow table calculator and think that's the success rate. WinRTGen is extremely bad since the "N° of tables" field is used for both number of tables and number of files.
Anyway now that I know that --numtables is all part of the same table I'm no longer one of the stupid people that spread bad info. (... stupid, ignorant whatever I like being stupid about ignorance

pellegrino_tarantino wrote:Bitweasil wrote:Remember, I generate table parts and merge them. That's what numtables specifies - how many N-sized tables are created, where they will later be merged.
there's something i can't still catch on.. my intent is to recover one MD5 hash at a time, what difference if i create 1 table part or 1000 table parts?
The problem is that you can't hold a billion chains in GPU memory but you can hold a million chain in GPU memory and dump those to disk 1000 times. So when generating this you need to split the table into small enough chunks so you can work with.
One table part is easier to search than 1000 table parts which is why you merge the 1000 table parts into one.