Multiforcer feature requests?

I'm going to start back in on the multiforcer here shortly once I get the rainbow table beta out for people to play with.
Features I'm planning on:
- Multi-GPU support
- Multi-CPU support (SSE to use the CPU cores for cracking as well - optionally)
- Some improvements to my plaintext gen - I think I can wring out a bit more performance here.
- Play with some other speed improvements I've thought of over the time.
- Possibly network support - have a master node and join in slaves (same binary most likely, cross-platform compatible)
- Resume support of some variety
Any other major feature requests?
Features I'm planning on:
- Multi-GPU support
- Multi-CPU support (SSE to use the CPU cores for cracking as well - optionally)
- Some improvements to my plaintext gen - I think I can wring out a bit more performance here.
- Play with some other speed improvements I've thought of over the time.
- Possibly network support - have a master node and join in slaves (same binary most likely, cross-platform compatible)
- Resume support of some variety
Any other major feature requests?